

You start with basic Pokémon cards and there are cards containing: "Stage 1" and "Stage 2" which means a certain Pokémon can evolve. Pokémon cards are the important cards of the game, but are useless to attack if there are no energy cards attacked. These three are used in the Pokémon Trading Card Game to trade or to challenge your opponent. There are three types of cards: "Pokémon", "Trainer", and "Energy" cards. When a player takes their sixth and final prize card before their opponent, the player wins the game. Each time a player knocks out one of their opponent's Pokémon, the player can take one prize card and place it in their hand. Prize Cards Prize Cards are six face down cards that each player deals at random from their deck at the start of the game. This can also be undone if there is a card that prevents the Pokémon from fainting. The discard pile is meant for cards that are out of play which means if a Pokémon is knocked out, it is placed in the discard pile which also includes energy cards that were attached to the Pokémon. Discard Pile Each player has their own discard pile. Same counts for Active Pokémon, if you have no Pokémon in play then your opponent will win the game. If your active Pokémon has lost the battle, then you can pick up another active Pokémon that you have on the bench. Bench At the bottom of the zone: "Active Pokémon" there is a zone named: "Bench" which each player may have up to 5 Pokémon, Trainer, Energy cards after each turn. If your opponent does not have an active Pokémon in play (either in the field or on the bench), then you win the game. You and your opponent must always have one active Pokémon as in the field or bench. If you draw only trainer or energy cards, then you must shuffle your deck and redraw again. Active Pokémon Each player must start with one active Pokémon.


You must shuffle your deck first before you start drawing your cards. The opponent or you cannot look at decks for the purposes of predicting what cards will be drawn. The deck must be placed face down at the left on the field. There are 5 different kind of zones containing: Deck – where you must place your deck, as already stated a deck starts off with 60 cards, Active Pokémon – the Pokémon you are using against your opponent, Bench – A zone where you can place 5 cards that can be your back-up, Discard Pile – Where you place cards that are out of play which can be Pokémons, Energy or Trainer cards and Prize Cards – 6 random cards dealt from each player's deck before the battle starts.ĭeck Each player's deck starts off with 60 cards, not less or more. If you knock out your opponent's active Pokémon, and your opponent has no bench Pokémon with which to replace it.Īs both players are dueling with each other, they must place the card in zones.If you win all of your six prize cards.If your opponent is required to draw a card from their deck, but has no more cards in their deck.Then reveal your face-down active Pokémon card and begin the battle. To start the battle, flip a coin with your opponent to decide who will start first. Each player then deals out six cards face down, to be prize cards. Then each player places one Pokémon card as an active one face-down at the zone: "Active Pokémon" and then you must place 5 more active Pokémon on your bench. If the starting hand does not contain a basic Pokémon, the player puts the seven cards back in their deck, reshuffles their deck, and again draws 7 cards, until one obtains a starting hand containing at least one basic Pokémon. Each player shuffles your deck and draws seven cards as a starting hand. Each player has a deck that contains 60 cards.
